LIVE NOW: PROMPT TO PLAYABLE IN MINUTES

Build Games By Vibe. Ship Fast.

lovibits is a vibe-coding studio for games. Describe your idea, remix the mechanics, test instantly, and publish straight to players.

Prompt. Generate. Playtest. Patch. Repeat.

PROTOTYPES 000
ACTIVE CREATORS 0000
GAMES SHIPPED 000
AVG TIME TO FIRST BUILD 00m

Built by teams that actually ship games

INDIE JAM CLUB
ARCADE LAB
LATE NIGHT STUDIO
PIXEL GUILD
PLAYTEST CREW
BOSSFIGHT TEAM

Why teams switch to lovibits

Vibe-to-Mechanic Engine

Write the feel you want, then get a playable core loop with physics and win conditions.

Live Patch Sandbox

Edit movement, camera, spawning, and combat logic while the game is running.

Asset Aware Generation

Drop in your sprites and tilesheets. The generator keeps your visual identity intact.

One-Click Publish

Push directly to lovibits with shareable links, play stats, and quick iteration loops.

How it works

Step 1

Describe your game idea and target vibe in plain language.

Step 2

lovibits generates a playable scene and lets you patch mechanics instantly.

Step 3

Ship to lovibits, watch player data, and keep improving from real feedback.

Choose your build mode

Starter

$0

Great for jams and solo experiments. Build up to 3 public prototypes.

Start Free

Studio

$79/mo

Team workspaces, role permissions, and collaboration for shipping games weekly.

Talk To Us

What game builders say

"We went from concept to first playable in one evening. That never happened before."

Ari, Indie Founder

"The patch workflow is insane. We tune jump feel and camera speed in minutes."

Mina, Gameplay Designer

"This feels like a game jam engine built for serious shipping, not demos."

Leo, Small Studio Lead

FAQ

Do I need to know Phaser or engine internals?

No. Start with prompts, then modify generated game logic visually or in code.

Can I use my own art and audio pack?

Yes. Upload sprite sheets, tilemaps, SFX, and music. Projects reuse them automatically.

What makes this different from generic AI coding tools?

It is tuned for game loops, physics tuning, level iteration, and playtest-driven patching.

How fast can I ship a game?

Most creators reach first playable in under 15 minutes and publish same-day.

Start your next game now

Open lovibits Studio, build with vibe prompts, and launch a playable link before today ends.

Go To App Homepage