Vibe-to-Mechanic Engine
Write the feel you want, then get a playable core loop with physics and win conditions.
lovibits is a vibe-coding studio for games. Describe your idea, remix the mechanics, test instantly, and publish straight to players.
Prompt. Generate. Playtest. Patch. Repeat.
Write the feel you want, then get a playable core loop with physics and win conditions.
Edit movement, camera, spawning, and combat logic while the game is running.
Drop in your sprites and tilesheets. The generator keeps your visual identity intact.
Push directly to lovibits with shareable links, play stats, and quick iteration loops.
Describe your game idea and target vibe in plain language.
lovibits generates a playable scene and lets you patch mechanics instantly.
Ship to lovibits, watch player data, and keep improving from real feedback.
$0
Great for jams and solo experiments. Build up to 3 public prototypes.
Start Free$24/mo
Unlimited prototypes, private projects, advanced patch tools, and instant publish.
Go Creator$79/mo
Team workspaces, role permissions, and collaboration for shipping games weekly.
Talk To Us"We went from concept to first playable in one evening. That never happened before."
Ari, Indie Founder"The patch workflow is insane. We tune jump feel and camera speed in minutes."
Mina, Gameplay Designer"This feels like a game jam engine built for serious shipping, not demos."
Leo, Small Studio LeadNo. Start with prompts, then modify generated game logic visually or in code.
Yes. Upload sprite sheets, tilemaps, SFX, and music. Projects reuse them automatically.
It is tuned for game loops, physics tuning, level iteration, and playtest-driven patching.
Most creators reach first playable in under 15 minutes and publish same-day.
Open lovibits Studio, build with vibe prompts, and launch a playable link before today ends.
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